![]() Bleeding Impulse: (Golem) When the skill is active, spawn radial impulses that inflict Bleed on enemies within a ten-metre radius.Crush Sequence: (Tremor) Receive two additional explosions.Extra Quake: The skill can be activated one more time before triggering the cooldown.Blood Shock: (Earthquake) Inflicts Bleed on enemies damaged by the skill.Golem of Death: (Golem) When the skill is active, extend its duration by two seconds for each enemy killed.Perseverance: (Golem) Increases the skill's duration by 100 percent.When you have three pieces, you will get a set bonus that will increase damage towards enemies with Bleed by 50 percent. ![]() In terms of Outriders legendary armour (opens in new tab), try and collect pieces of the Seismic Commander set. These drop on blue gear, which you'll find an abundance of just through playing. That means there shouldn’t be much grinding to get the ones you need. Thankfully, with all of them being skill-amplifying mods, you're exclusively using Tier 1 perks. More so than any other class, you’re going to run out of available slots to put all the mods you want to enhance your abilities. Mods that amplify your abilities are where this build really comes into its own. (Image credit: People Can Fly) The best Outriders Devastator mods to choose Earth's Heritage: Increase Seismic skills base damage by 50 percent.Skilled Sentry: Increases Armor by 20 percent and Resistance by 20 percent for ten seconds when your skills end.Protected by the Anomaly: Increase your Armor bonus by 40 percent of your Anomaly Power.Blood Donation: You are healed for 25 percent of your Bleed Damage.Bloodbath: Bleed afflicted on enemies deals 30 percent more damage.Executioner: Increases damage by 20 percent against enemies below 30 percent of health.Red Rivers: Increases Bleed Duration by 30 percent.Paladin: Using Protection Skills increases Anomaly Power by 45 percent in ten seconds.Endless Tremors: Seismic skills cooldown is reduced by 15 percent.A lot of this build is about applying the status effect to as many enemies as possible which will give you that all-important life leach. ![]() Take any effects that buff the Bleed status effect. This subclass is largely about buffing your armour and Seismic skills. Tremor is unlocked when you reach level 12:īuild mostly to the bottom Seismic Shifter tree. The Warden focuses more on health and armour regeneration, whereas the Seismic Shifter path lets you buff your Anomaly Power and resistance to various status effects.Įarthquake and Golem are starting abilities for the class. The Vanquisher is a weapons master that can deal more damage, shoot more accurately, and reload faster. The Devastator's skill tree is split into the Vanquisher, Warden, and Seismic Shifter sections. ![]()
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